The Legend of Zelda

I’ve been looking forward to this one for a while. Spoiler alert: We only made it to labrynth #5! That was my fault: the wireless controller in the player 2 port’s battery had gone dead and was wreaking havoc on our attempts to save the game. I’m one of those who refuses to charge a device until it’s absolutely out of juice.

Ah well, what else can I say. It’s Zelda. You know it, you love it. I admit I’ve never fully played through this game, so I should get around to making a “part 2” of this someday.

That said, this video was recorded four months ago, and a lot has happened between now and then, so I’m not sure what else to say about it. I admit I haven’t been super enthusiastic about the website these past months, although I did fix one server issue a few weeks ago. Turns out the letsencrypt webroot_path directive needs to be set to the root path for the Nginx default server block in order for certificate renewals to work. Go figure.

The players

Recorded April 17, 2026

Played on an original NES modified with Tim Worthington’s NESRGB mod version 4.0. gscart switch v5.3 and RetroTINK 5X.